Combat
- Slightly increase the range at which you can see hidden characters.
- Swinging at someone hidden will now reveal them even if you miss.
- Empower prestige ability now heals pets of friendly players.
- Hunter’s Mark and Silence abilities now work as expected.
- Empower’s AoE healing fixed to properly follow Karma rules.
- Power now gets recalculated on affinity skill gains.
- Party consent (zero karma loss between members) no longer applies to beneficial actions. (For example healing)
- Removed damage penalty on Mortal Strike and Concussion.
- Attack bonus on stab increased to 50% from 25% when not stealthed.
- With the auto target option enabled, using “Target Self” no longer changes your target to yourself.
- Mage damage in PvE has been reduced.
Crafting
- Crates, wooden tables, torches, and wooden chairs no longer require recipes and are now automatically known. Recipes for these items will no longer be granted or required.
- Corrected some blacksmithing order rewards granting unpacked anvils, instead of packed anvils.
- Lockpicks are now craftable by blacksmiths.
- Base crafting materials now grant an initial durability bonus level.
Misc
- Fixed an issue resizing a plot where houses/lockdowns could block the resize.
- Attempting to purchase items that would put players overweight or beyond backpack capacity will prompt a warning window indicating items dropping on the ground.
- Bats are no longer harvestable.
- Resolved an issue where items would sometimes disappear when dropping onto another object.
- Players browsing missions will no longer be able to accept missions pulled from another player’s selection of missions.
- Lowered the resource and gold drops on golems.
- Completing a trade no longer triggers a second trade window to appear.
- Stacks of items purchased from hireling merchants can now be correctly split.
- Added lockpick item to characters starting with the lockpicking skill.
- Removed normal world spawns from Black Forest awakening area.
- Mission dispatchers now grant higher level missions to beastmasters.
- Pets attacking mission spawns, now cause aggro towards the tamer.
- Overkill damage is no longer counted in the list of damagers, meaning loot rights are now based on real damage done to the target.
- Adjusted map drop rates on fishing.
- Container item limit is now enforced.
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