UPDATE: 11:15pm EST Hotfix
- Fixed not being able to hire escorts when you have a hired merchant already in that region.
- Fixed being able to open horse saddlebags from inspect window while mounted.
- Fixed not being able to split stacks inside of saddlebags.
- Player and pet corpses now stay protected by Karma rules when their owner is logged off or in a different area of the game.
- Conflict status icon (Aggressor/Victim/Chaos/Allegiance) are now visible on pets.
- Fixed not being able to dress your merchant.
General
- Houses now have support for friends in addition to co-owners.
- House containers now support setting a security level of friend.
- Friends may open locked house doors.
- Increased the distance of no housing allowance around guard walls.
- Resolved an issue where several skills would not gain if at zero skill. Skills affected are the following:
- Healing
- Mining
- Fishing
- Lumberjack
- The Barrens and Black Forest graveyards are no longer neutral guard protected.
Combat
- Resolved an issue preventing blue karma level players from defending themselves against orange players, without first flagging Order.
- Player and pet corpses now stay protected by Karma rules when their owner is logged off or in a different area of the game.
- Updated conflict Icons in the Karma settings window to reflect proper Aggressor/Victim visual states.
- Conflict status icon (Aggressor/Victim/Chaos/Allegiance) are now visible on pets.
- The following spells and attacks now require line of sight to affect targets:
- Earthquake
- Meteor
- Death’s Deathwave (In addition Deathwave no longer harms other undead creatures.)
Miscellaneous
- Karma rewards are now split between party members.
- Low level champion mobs no longer drop ability books.
- Magic scrolls drop at a reduced rate from fishing chests.
- General monster balances and tweaks.
- Open backpacks of pets now close properly upon mounting the pet.
- NPCs and creatures killed by guard protection lightning are no longer lootable.
- Resolved an exploit allowing you to use “Stand” while not sitting to teleport.
- Nearby player ghosts no longer result in hide skill failure for players.
- Resolved an issue where two awakening dragon bosses would spawn during the final stages of the awakening spawn.
- Server restart will no longer spawn another awakening dragon boss.
- An open portal to Catacombs now closes upon server restart.
- Catacombs pots can no longer be picked up and looted.
- Merchants inside Catacombs are now invulnerable.
- Resolved a bug where killing a blue player did not count towards achievement progress for the “Murderer” achievement.
- Corrected the “Murderer” achievement description.
Leave A Comment