Hotfix – April 26th, 2019
- All players can earn one ethereal horse statue per day from logging in during the weekend (April 26- April 28)
- Players are now lootable immediately upon death
- Player corpses no longer disappear on logout before release
- Regular horses can now be dismissed to stable
- Players are no longer dismounted for the following actions:
- Manifestation Spell: Portal
- Manifestation Spell: Mark
- Manifestation Spell: Etherealize
- Manifestation Spell: Ward Evil
- Activating Hearthstone
- Activating Escape Scroll
- When using the Atlas
- Increase activation time on hearthstone and escape scrolls to match portal spell.
- Stuns/Disables now much slower snare, casting movement speed unchanged
- Blocking with shields is fixed
- Empty corpses will turn into a skeleton on death.
- Fixed individuals that are dead, but not released can teleport through doors in dungeons.
- Ethereal horses are now slightly less transparent
- Etherealize Potion added (Difficulty: 90 – 100)
- Potion of Mending added removing bleed and mortal strike (Difficulty: 75 – 100)
- Cure Potion now requires 0 – 25 skill.
- Increased Crafting Order rewards drop rates
- Ether now requires 5 essence to create instead of 10.
Taxes
- Plot tax rate significantly decreased (3s3c for 12×12 / 24s96c for 30×30)
- Plot re-size commit cost significantly increased (5g60s for 12×12 / 3p15g 30×30)
- Land Deed purchase price increased to match commit cost of minimum land size
- House blueprint purchase price doubled
- House resource build cost doubled
- Plots with negative balance will be foreclosed on Mondays at server noon instead of Saturdays
- First Plot auctions now start one hour after foreclosure
- Plot auctions last 4 days up from 30 minutes, allowing bidding opportunity for all
- Plot auctions starting bid is calculated from cost of plot land size
- Plot taxes can now only be paid by Plot Owner/House Co-Owners
- Plot taxes can be paid directly from bank balance
New Death System
- Ghost players enter the Astral Plane and are unable to see other mobiles with the exception of abilities that grant sight at great limitation
- Upon death a player will not instantly release to their ghost. When released, the player will be moved to the nearest resurrection shrine
- Returning to the site of your player corpse will offer an ability to resurrect with minimal resource pools and all remaining belongings returned
- Players can choose to resurrect at a shrine following their death, which will leave all belongings on corpse
- You can now Resurrect a player’s corpse while player is in a different region
- Pets will be partially released upon player death and will resume ownership on resurrection within range of your body
- Added Spirit Walk; cooldown ability which teleports a ghost player to the nearest applicable shrine
- Added Ephemeral Projection; an ability that allows a ghost player to see other mobiles near their corpse and for a short period when activated
- Map indicators now show dungeon entrance if corpse is inside
New Mount System
- Standard mounts can no longer be dismissed to statues
- Mounting a horse is no longer instant / being dismounted no longer carries a debuff
- Mounting a horse simply requires an interruptible short channel
- Engaging in combat, casting spells or engaging in standard actions will dismount the rider
- Ethereal mounts are now available with summon/unsummon straight to player inventories that will wear over time and eventually break from normal use
- New Spell! Etherealize will allow the caster to turn their targeted mount into a statue
- New Reagent! Ether will allow the casting of Etherealize, crafted by an alchemist from items obtained from: liches, skeleton mages.
- Legacy mount statues may be used to summon a horse which cannot be dismissed.
Allegiance Improvements
- The Allegiance system now has seasons. Rankings reset at the start of each new season
- Players are now ranked directly against their peers
- Allegiance ranking is updated upon server restart
- New ranking information added to the Allegiance window
- Joining allegiances now requires new members to have attained maximum stats (150/150)
- Adjustments made to the transfer of Favor (rank points) on kill
Crafting
- Chances to receive specific crafting orders based on your skill level has been adjusted
- Some new crafting order rewards are now accessible that were not previously. This includes some new dye colors, furniture and bless deeds
- Iron blacksmith table is now craftable (added recipe)
- Colored hatchets and mining Picks are no longer rewards and are instead craftable by different materials.
Miscellaneous Improvements
- Doubled the duration of Hamstring from 6 to 12 seconds and increased the cooldown from 20 to 60 seconds
- Updated Kryss secondary ability to bleed
- Updated Poniard secondary ability to Mortal Strike
- Adjusted bow difficulty to improve skill progression
- Adjusted Obsidian crafting difficulty to improve skill progression
- Adjusted difficulty on boards to allow crafters to GM on high end materials
- Hunter spider now has the appropriate pet slot assignment
- Fixed Black Forest town chest that was stuck in a wall
- Dice rolls are now System Messages
- Range increased on Destroy Foundation to allow players to destroy foundations
- Fixed an issue that always counted owner’s guard protection when protecting pets
- Higher skill characters are no longer offered low skill missions
- Fixed missions being given based on incorrect skill level
- Mission difficulty level for tamers now uses AnimalTaming instead of Beastmastery
- Lockboxes can be opened via lock picking
- Players affected by Chilled debuff will be immune to Frost damage for the duration
- Disabling effects such as stun now set to lowest speed vs locking in place, also applies to casting
- Fixed Stasis removing Immunity when effect was ended early
- Opening the map in a region you have not memorized will open the zoomed world map instead
- Founder Mount Statues have been temporarily disabled; on use player will be given a system message
- Allegiance leaders’ default interaction when out of combat is now converse instead of attack
- Stablemaster added to Black Forest Outpost
- Escape Scrolls now sold in Oasis and Black Forest
- Catacombs Wraith Knight now has the appropriate amount of health
- Run speeds across monsters have been slightly reduced
- Female bandits now have the same HP as male bandits
- Reduced overland spawn in The Barrens
- Updated descriptions on Manifestation and Evocation
- Ogre bosses now drop ability books
- Vile spiders now drop vile leather instead of beast leather
- Hearths located in Inns are now a heat source
- Wilderness Mission Dispatchers have returned!
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