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Ethereal Moon (US) 1v1 IronMaidenCS 1211 BurntToast 1133 DiaBLo 1087 Backbreaker Bawbie 1084 Elle 1073 Alma Negra 1065 MelbaToast 1062 WizardBoys24 1047 Morros 1041 bukkake 1039 2v2 DiaBLo 1114 Morros 1114 [...]

December 22nd, 2020|Community News, Uncategorized|0 Comments

US Server Merge – How to Merge

Greetings, adventurers!    As many of you know, we are preparing to merge all of our US players into a single server. These are the steps that will be taken to make [...]

November 13th, 2019|Community News, Uncategorized|0 Comments

All Updates Since Early Access Launch

Greetings Adventurers!   As you know, we will finally be bringing Legends of Aria to Steam Early Access on August 6th, 2019!   We're excited to share where we're going, inspired by [...]

July 23rd, 2019|Uncategorized|0 Comments

Job Posting: World Artist

World Artist Citadel Studios is an independent game developer building next-generation sandbox games inspired by legends like Ultima, EVE Online, and Star Wars Galaxies.   We’re searching for a highly talented and creative World Artist [...]

March 4th, 2019|News Archive, Uncategorized|0 Comments

Point Release 2 – Dungeon Expansion Update is Live!

Greetings Adventurers,   We are happy to announce that our wilderness dungeons finally got the love that they deserve. Not only are they twice the size, they each have a style that [...]

January 31st, 2019|News, Uncategorized|0 Comments

Point Release 2 – Dungeon Expansion – January 31st 2019

In-game Store The in-game store is initially going live with loyalty purchases only Initial store inventory: Soulstone (1200 Loyalty) - Allows for the storage of up to 100 skill points of any skill. The [...]

January 31st, 2019|Patch Notes, Uncategorized|0 Comments

Release Schedule Update and Development Blog

Release Schedule Update We have a few updates for you regarding our plans for the next two content updates and our launch on the Steam store.   On January 17th, we will [...]

January 16th, 2019|News, Uncategorized|0 Comments

Letter from the Project Lead – January 3rd 2019

Greetings Adventurers,   First we want to wish everyone a Happy New Year and we sincerely hope you all have a great 2019. I'm sure you have all read the patch notes [...]

January 3rd, 2019|News, Uncategorized|0 Comments

Job Posting: Game Programmer

Game Programmer Citadel Studios is looking for an experienced programmer to join the development efforts for our flagship MMORPG Legends of Aria. We are a 100% remote independent studio that is  dedicated to building the [...]

December 12th, 2018|News Archive, Uncategorized|0 Comments

Karma Reset, Account Rewards, and Headstart Hotfix Notes

Greetings Adventurers,   First, I want to say how amazing it is to watch our community fill out the world of Celador on our official servers. If you haven't gotten a chance [...]

December 1st, 2018|Main, News, Uncategorized|1 Comment

The Headstart is Live!

Greetings Adventurers,   This is a big moment for Legends of Aria! We have performed the final character wipe and all of our Founder's Pack owners can finally begin making their homes [...]

November 27th, 2018|Main, News, Uncategorized|7 Comments

Feature Highlight: Karma System (with VIDEO)

https://youtu.be/tLT0hNbcIXc Avoiding the "gankbox" in an open PvP MMORPG Jeffrey "Miphon" Edwards   Part of achieving a true virtual world involves incorporating elements of good and evil, risk and [...]

October 30th, 2018|Main, News, Uncategorized|0 Comments

Citadel Studios Is Growing – New Positions Available

Citadel Studios is Growing Citadel Studios is recruiting talented and driven individuals to join our team. If you share a passion for creating living breathing worlds and working in a driven and [...]

February 13th, 2018|Main, News, Uncategorized|0 Comments

NDA Update

NDA Lifted, Indefinitely. Players of the Legends of Aria Closed Beta remain free to discuss, stream and share their experiences online.   Many community members, content creators  and fans of Legends of [...]

February 12th, 2018|Main, News, Uncategorized|0 Comments

Closed Beta I Announcement and Server Update

We are keeping the official server open! Greetings Citizens of Aria!   At our Town Hall event on Friday we announced some big news about our official server, Azure Sky. The sad [...]

February 6th, 2018|Main, News, Uncategorized|0 Comments

Closed Beta I Update

Greetings Citizens of Aria!   We have lots of information to share with you about our upcoming beta test period, Closed Beta I. Here's the need to know info:   Founder's Pack [...]

January 26th, 2018|Main, News, Uncategorized|1 Comment

Last Chance to Get Crowdfunding Rewards!

Good news everyone!   As we approach Beta, we will be transitioning to Founder's Packs for presales. OnDecember 29, 2017 we will officially close our crowdfunding campaign and the rewards from those tiers [...]

December 15th, 2017|Main, News, Uncategorized|1 Comment

Alpha Newbie Tips an Tricks with MJ from Massively Overpowered

We joined MJ's stream to give her some tips and tricks for newbies. Check it out and share with your friends!

October 1st, 2017|News, Uncategorized|1 Comment

Final Alpha Is Live!

Legends of Aria Gets Massive Update with Latest Test Hello friends and adventurers,   Today, Citadel Studios is proud to announce that the Final Alpha for their upcoming sandbox MMORPG Legends of Aria is now underway. [...]

September 29th, 2017|Main, News, Uncategorized|0 Comments

Final Alpha Launching September 28th

  UPDATE: The Final Alpha release date has been pushed to September 28th. See forum post for details. Greetings Travelers!   We are excited to announce that the official Legends of Aria [...]

August 25th, 2017|Main, News, Uncategorized|2 Comments

Development Blog – 3. End of Alpha 2

  Last Monday marked the end of Legends of Aria Alpha 2. Our Alpha was live for a little over 7 weeks and was played by thousands of pledges. We want to [...]

June 27th, 2017|Main, News, Uncategorized|3 Comments

Focused Alpha – Patch 3 is Live!

  Greetings Travelers!   The final content patch for Alpha 2 went live today. Along with all of the great new features, we also have introduced a solution for the stuttering some [...]

June 9th, 2017|Main, News, Uncategorized|2 Comments

Focused Alpha – Patch 1 is Live!

The Legends of Aria Focused Alpha went live this weekend and players have taken their first steps in New Celador. We'd like to take this opportunity to give you an update on what's [...]

May 19th, 2017|Main, News, Uncategorized|2 Comments

Development Blog – 1. Skills & Combat Primer

    Welcome to the first edition of the Legends of Aria Development Blog.   We’ll be posting updates bi-weekly, keeping you up to date with our developments and designs [...]

March 31st, 2017|Main, News, Uncategorized|3 Comments

Legends of Aria: Announcement for Alpha 2

Today we are announcing the date for the start of Legends of Aria - Alpha 2 and a change to how we conduct play-testing.   Shards Online has evolved and Legends of Aria [...]

March 20th, 2017|Main, News, Uncategorized|0 Comments

Derek ‘Supreem’ Brinkmann Addressed Community Regarding Legends of Aria Announcement


March 8th, 2017|News, Uncategorized|5 Comments

PAX East 2017 Teaser Released


March 8th, 2017|News, Uncategorized|0 Comments

Steam Head Start!

We are very excited to launch Legends of Aria on Steam in the upcoming months. A topic of discussion that has come up frequently amongst the team is how do we wipe the slate [...]

February 21st, 2017|News, Uncategorized|8 Comments

Alpha is Live!

Alpha is Live! Today we are proud to unveil the first official Alpha build for Shards Online! This build is now running on our official server, Shards of Aria, and we [...]

January 13th, 2017|Main, News Archive, Uncategorized|1 Comment

Alpha Release 1 Patch Notes

European Parallel Universe Europa (EU) Celador and Outlands regions are now open Craftable Gatestones (alchemy) can be used to open portals between US & EU Regions. World Dungeons and Catacombs Revamp New Dungeon: Contempt - Void [...]

January 13th, 2017|Uncategorized|1 Comment

Alpha Launch Date Announced

Greetings Citizens of Aria We are excited to announce our official Alpha Launch date! Starting on January 13th, Shards Online will enter the next phase of development with our much anticipated Alpha Release Build. [...]

January 6th, 2017|Main, News Archive, Uncategorized|1 Comment

Alpha Preview: 0.3.5 Hotfix #1 & #2

Thank you all for the feedback and bugtesting. We have released our latest patch with the following changes. Published 09/29/2016 Changes Crafting: Alchemy recipes reshuffled and revised. Recipes reshuffled. Crafting gains increased greatly. Can [...]

September 29th, 2016|News Archive, Uncategorized|0 Comments

0.3.4 Patch Notes: Catacombs Lower Level and so so much more!

Patch notes can be discussed here. (Pledged Alpha Supporters Only) Player Run Merchants Anything can be listed for sale including containers with items inside Initial charge of 100 coins and 10% commision for all sales. In [...]

June 21st, 2016|News Archive, Uncategorized|2 Comments

Vote for us on Steam Greenlight!

Help us expose the Steam Community to Shards Online. Vote for us now!

June 7th, 2016|Main, Uncategorized|0 Comments

0.3.3 Patch Notes: Catacombs Levels 1 and 2

Clusters: WARNING: Clusters are currently unstable. We may switch Azure Sky back and forth between a cluster and a standalone map as we work to improve the stability over the next couple weeks. To see [...]

April 1st, 2016|News Archive, Uncategorized|0 Comments

Community Roundtable and PvP Tournament Wrap-up

We had a great time during the community roundtable talking about our progress, development priorities, and answering questions from the community. If you missed it, you can watch the whole thing on Twitch.tv: http://www.twitch.tv/shardsonline/v/36195896 Our first Tournament of [...]

January 18th, 2016|Main, News Archive, Uncategorized|0 Comments

September Community Roundtable and Playtest Highlights

This weekend we had our Pre-alpha 3 Preview weekend stress test and it was a smashing hit! Over 100 people participated with a combined total of 196 hours played. The surveys are going out to [...]

September 28th, 2015|Main, News Archive, Uncategorized|0 Comments

MassivelyOP: Proposing the ‘Persistent Online World’ Game

Last week, our comments erupted over some game studios’ haphazard use of the term “MMO” — and how that overuse and misuse has possibly tainted the genre, leading other studios to avoid its use altogether. [...]

August 7th, 2015|Main, News Archive, Uncategorized|1 Comment

MMORPG.com Feature: A revolution in player freedom

Shards Online is a game that in its understated way is going to change the way MMOs are developed by bringing the community to bear in a way that has never been done before. Citadel [...]

August 6th, 2015|Main, News Archive, Uncategorized|0 Comments

Pre-Alpha 2 Officially Released

Today marks a huge step forward for Shards Online. The Shard Server is now in the hands of our Pre-Alpha Admins ($200+ tiers). This means they are running their own servers and learning the modding [...]

July 14th, 2015|Main, News Archive, Uncategorized|5 Comments

Pre-alpha Playtest Special Event – Saturday, December 20th, 2pm EST

Since we promised all of our Founders level backers (75$+) a playtest before the end of the year, we will be hosting a special playtest event this Saturday, December 20th, 2pm EST. We will be [...]

December 17th, 2014|Events, Uncategorized|3 Comments

Q&A with Project Lead Derek ‘Supreem’ Brinkmann

We asked project lead Derek 'Supreem' Brinkmann some commonly asked questions about the overall vision for the game. Check it out and share it with your friends! (2:22) http://youtu.be/w3mrkUEo_EY

November 17th, 2014|Main, News Archive, Uncategorized|0 Comments