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September Community Roundtable

Supreem & Miphon return to Twitch for a Citadel Studios Community Roundtable where we will be answering your questions, discussing our recent developments and revealing our upcoming Aria project.   Join us [...]

September 22nd, 2021|Community News, Main, News|0 Comments

Studio Statement, Season 7 and Server Transfers!

Studio Statement We’d like to take the time to apologise for the teams lack of communication in recent months. In light of the ongoing pandemic, this period has been challenging for the team [...]

December 11th, 2020|Main, News|0 Comments

Letter from the Executive Producer – February 14th, 2019

Greetings!   It's been a little while since I addressed the community so I'd like to take this opportunity to greet you all once again and let you in on what's been [...]

February 14th, 2019|Main, News|0 Comments

Server Maintenance 12/06/2018

  All servers are being brought down until further notice.   As discussed in our last update, problems experienced with our data synchronization occur during unexpected crashes. Whilst we obviously keep [...]

December 6th, 2018|Main, News|1 Comment

Early Access Begins Tomorrow, Steam Must Wait

Early Access Begins Tomorrow! Our Headstart is officially ending at midnight tonight, ushering in Early Access as thousands of you have already made Aria your home. Our servers are growing [...]

December 3rd, 2018|Main, News|28 Comments

Karma Reset, Account Rewards, and Headstart Hotfix Notes

Greetings Adventurers,   First, I want to say how amazing it is to watch our community fill out the world of Celador on our official servers. If you haven't gotten a chance [...]

December 1st, 2018|Main, News, Uncategorized|1 Comment

The Headstart is Live!

Greetings Adventurers,   This is a big moment for Legends of Aria! We have performed the final character wipe and all of our Founder's Pack owners can finally begin making their homes [...]

November 27th, 2018|Main, News, Uncategorized|7 Comments

Steam Early Access Launch Timeline

UPDATED: We've just posted an announcement to our site that we will be delaying our arrival on the Steam store to after the holidays. The post goes into detail about why and what [...]

November 20th, 2018|Main, News|1 Comment

Join The Open Beta Weekend – November 23rd 5pm EST

Join The Open Beta Weekend - Nov 23rd 5pm EST   We are happy to announce a special Thanksgiving weekend treat for all of our fans! Starting Nov 23rd at 5pm [...]

November 19th, 2018|Main, News|0 Comments

Legends of Aria + MMORPG.com GeForce GTX 1080 Sweepstakes

Legends of Aria has teamed up with MMORPG.com to get you a second chance to win a GTX1080 and a Lord Pack! Good luck everyone!!   Enter Now Discover [...]

November 17th, 2018|Main, News|0 Comments

Feature Highlight: Housing (with VIDEO)

https://youtu.be/VCkRSe6m8Ww Housing in Legends of Aria Embraces the Sandbox Derek "Supreem" Brinkmann   Housing is a cornerstone of the feature-set in Legends of Aria because it serves so many [...]

November 12th, 2018|Main, News|0 Comments

Feature Highlight: Karma System (with VIDEO)

https://youtu.be/tLT0hNbcIXc Avoiding the "gankbox" in an open PvP MMORPG Jeffrey "Miphon" Edwards   Part of achieving a true virtual world involves incorporating elements of good and evil, risk and [...]

October 30th, 2018|Main, News, Uncategorized|0 Comments

Legends of Aria Launches on Steam This December

Legends of Aria Launches on Steam This December Citadel Studios is celebrating the milestone with an ASUS GTX 1080 Giveaway!   Washington DC - October 4th, 2018 | Today, Citadel Studios [...]

October 3rd, 2018|Main, News|22 Comments

Road to Launch: September Update

Greetings adventurers!     I know we’ve been a bit quiet these past few weeks and it’s for good reason. We are brewing something BIG! On October 4th we are announcing our [...]

September 20th, 2018|Main, News|0 Comments

Community Admin Program Expansion

Greetings!   Many of you have asked about when the community admin program would be accepting new members, and we are happy to say that we are now looking to expand [...]

September 17th, 2018|Main, News|0 Comments

Final Closed Beta Weekend Scrapbook

It's the last weekend of LOA beta testing before we close our doors to focus test and get ready for Steam Early Access. Party like it's the end of the world, because [...]

August 31st, 2018|Main, News|0 Comments

The Permadeath Mod Event

Another week, another live event! For this one, you are invited to try out a modded ruleset, a thing for those who helped us reach a stretch goal on Kickstarter. This is [...]

August 29th, 2018|Events, Main, News|0 Comments

Valus Invasion Event, This Saturday!

We got some great data from the 6xGM event, and now we want to see how many players a single region of the world can handle. We’ve decided that we will run [...]

August 21st, 2018|Events, Main, News|0 Comments

Thanks For a Great Test!

Thank you all so much for turning out to the 6XGM event last week! We had a BLAST, even if most of us did die horribly.   Just wanted to let you [...]

August 20th, 2018|Main, News|0 Comments

Stress Test August 17

If you missed our big announcement last week, then you don't know about the 6XGM Stress Test this Friday at 7 PM EDT. Read on!   We'd like all of you to [...]

August 13th, 2018|Events, Main, News|0 Comments

The Road To Launch: The Plan So Far

This summer has been very exciting for us, and it’s time to take what we learned and go forward. We need to implement a list of features (like fixing the map, adjusting [...]

August 7th, 2018|Main, News, Roadmap|0 Comments

Twitch Stream Tonight!

Tonight's the night!  7 PM EDT/midnight UTC on Twitch (https://twitch.tv/legendsofaria) is where the action will be - Derek "Supreem" Brinkmann will be talking Road to Launch, what we're working on, and more. Join [...]

August 7th, 2018|Events, Main, News|0 Comments

The Road To Launch

Mark your calendars for next Tuesday! We'll be live next Tuesday at 7 PM EDT/midnight UTC on Twitch (https://twitch.tv/legendsofaria) for a first look at the final plan to get LOA to the [...]

August 3rd, 2018|Main, News|0 Comments

Break the Server…I Mean, Stress Test This Weekend!

Could we ask a big favor? It's so big, we're reactivating every trial code we've ever given away.   We need to crash our server.   No, we’re not kidding - we’ve [...]

July 19th, 2018|Events, Main, News|0 Comments

From the Project Lead: Welcome to Closed Beta 2!

Greetings, Adventurers!   We have been so excited to show off Legends of Aria’s new look, and it has been great to read all your positive feedback. These next few months are [...]

July 12th, 2018|Main, News|0 Comments

Server Downtime for CB2

Are you ready for tomorrow?! A freshly wiped server, all the revamped systems, hundreds of dead bugs, and the gorgeous new graphics... However ready we feel, we need some [...]

July 11th, 2018|Main, News|0 Comments

Testing…Testing…Testing CB2!

Our first step to CB2 is live on the Experimental Server!   If you see the bug fix list so far and think, man, I really want to try that, that [...]

July 3rd, 2018|Main, News|0 Comments

Time For an Update. A BIG Update.

On July 12, we will be starting a new phase of testing called Closed Beta 2. It will have hundreds of bug fixes, new features, and...an entirely new look for Legends of [...]

June 28th, 2018|Main, News, Roadmap|0 Comments

Guild Beta – Application Now Open!

We've had such great feedback from the Bring a Friend event that we thought we'd turn it up a notch. Bring on...the Guild Beta.   What's that? Easy. Instead of you asking [...]

June 18th, 2018|Events, Main, News|0 Comments

And the Lord Pack Winner Is…

...Fergus of the Order of the Black Rose! If you see him in game, congratulate him on being the lucky player who scored a free upgrade from free trial key to Lord [...]

June 12th, 2018|Main, News|0 Comments

Beta Testers Only: Win a Lord Pack This Weekend!

The Bring a Friend week ends tonight. I will hand out codes to everyone who emails me before 6 PM EDT tonight, though. Hang in there, I'm getting through all the requests as fast [...]

June 8th, 2018|Events, Main, News|5 Comments

The Combat Overhaul

This patch has a wealth of important changes which will change combat in many respects. (Check out the notes here.) These changes have been building over many months internally, and have [...]

June 7th, 2018|Main, News|1 Comment

Bring-A-Friend Week!

We are testing our patch for the week, and if it all goes well, we'll be ready to invite guilds very soon. But...but...but what if you don't have a guild? What if [...]

June 4th, 2018|Main, News|6 Comments

The Updated Road Map is Here!

At long last, our Roadmap has been updated! We are already hard at work on many of the things we need, but the thing we’ll need the most is out of our hands: Feedback [...]

April 24th, 2018|Main, News, Roadmap|6 Comments

Meet Gregg “Zenroth” Williams

Eagle-eyed players stalking the company website may have noticed some new names. I'll be posting their introductions in the coming weeks. This week, meet our newest programmer. Our team has a number of remote [...]

March 21st, 2018|Main, News|9 Comments

End of March Update Plan

Buckle up, buttercups, this is going to be loooooooong. We have been crunching on an update for you!   1.  What's in this update?   HUEING   I'm not sure that's an actual [...]

March 19th, 2018|Main, News|21 Comments

Behind the Walls of the Citadel, an Army Grows

Behind the Walls of the Citadel, an Army Grows Greetings! My name is Sanya Weathers, and this past Monday was my first day at the Citadel. I’ve been lurking, trying to get a [...]

March 9th, 2018|Main, News|11 Comments

Founder’s Pack Rewards Revealed

Founder's Pack Rewards Revealed We are excited to unveil our Founder's Pack Reward items! These exclusive items are available for a limited time only.       [...]

February 23rd, 2018|Main, News|2 Comments

Update from Project Lead Supreem

Update from Project Lead Derek 'Supreem' Brinkmann Greetings Citizens of Aria!   Closed Beta I has been such a blast. Recently, I’ve really enjoyed watching so many people digging up treasure chests [...]

February 23rd, 2018|Main, News|1 Comment

Citadel Studios Is Growing – New Positions Available

Citadel Studios is Growing Citadel Studios is recruiting talented and driven individuals to join our team. If you share a passion for creating living breathing worlds and working in a driven and [...]

February 13th, 2018|Main, News, Uncategorized|0 Comments

NDA Update

NDA Lifted, Indefinitely. Players of the Legends of Aria Closed Beta remain free to discuss, stream and share their experiences online.   Many community members, content creators  and fans of Legends of [...]

February 12th, 2018|Main, News, Uncategorized|0 Comments

Closed Beta I Announcement and Server Update

We are keeping the official server open! Greetings Citizens of Aria!   At our Town Hall event on Friday we announced some big news about our official server, Azure Sky. The sad [...]

February 6th, 2018|Main, News, Uncategorized|0 Comments

Closed Beta I Patch Notes

Legends of Aria CB1 Patch Notes New City: Helm Large peaceful and very scenic city Mining / Crafting City Conveniently close to many large mining caves Coastline great for fishing Resides in the Eastern Frontier [...]

January 29th, 2018|Main, News|0 Comments

Closed Beta I Update

Greetings Citizens of Aria!   We have lots of information to share with you about our upcoming beta test period, Closed Beta I. Here's the need to know info:   Founder's Pack [...]

January 26th, 2018|Main, News, Uncategorized|1 Comment

Last Chance to Get Crowdfunding Rewards!

Good news everyone!   As we approach Beta, we will be transitioning to Founder's Packs for presales. OnDecember 29, 2017 we will officially close our crowdfunding campaign and the rewards from those tiers [...]

December 15th, 2017|Main, News, Uncategorized|1 Comment

We’ve Reached $500,000!

    We wanted to extend a heartfelt thank you to everyone who has supported us in reaching $500,000! Every dollar is not only a direct pledge towards the development for Legends of [...]

November 20th, 2017|Main, News|1 Comment

Final Alpha Recap

Greetings Citizens of Aria!   I want to start by thanking everyone who participated in our latest “Final Alpha” test. Over 2500 players logged in during the 2 ½ week period and [...]

October 17th, 2017|Main, News|7 Comments

Featured Video: TheHiveLeader Final Alpha Review

October 11th, 2017|Main, News|2 Comments

Final Alpha Is Live!

Legends of Aria Gets Massive Update with Latest Test Hello friends and adventurers,   Today, Citadel Studios is proud to announce that the Final Alpha for their upcoming sandbox MMORPG Legends of Aria is now underway. [...]

September 29th, 2017|Main, News, Uncategorized|0 Comments

Final Alpha Launching September 28th

  UPDATE: The Final Alpha release date has been pushed to September 28th. See forum post for details. Greetings Travelers!   We are excited to announce that the official Legends of Aria [...]

August 25th, 2017|Main, News, Uncategorized|2 Comments

Development Blog – 3. End of Alpha 2

  Last Monday marked the end of Legends of Aria Alpha 2. Our Alpha was live for a little over 7 weeks and was played by thousands of pledges. We want to [...]

June 27th, 2017|Main, News, Uncategorized|3 Comments

Focused Alpha – Patch 3 is Live!

  Greetings Travelers!   The final content patch for Alpha 2 went live today. Along with all of the great new features, we also have introduced a solution for the stuttering some [...]

June 9th, 2017|Main, News, Uncategorized|2 Comments

Focused Alpha – Patch 1 is Live!

The Legends of Aria Focused Alpha went live this weekend and players have taken their first steps in New Celador. We'd like to take this opportunity to give you an update on what's [...]

May 19th, 2017|Main, News, Uncategorized|2 Comments

Development Blog – 2. The Knight

  Welcome to the second Legends of Aria Development Blog.   Last week we discussed our new vision for Combat. This week we’d like to offer you an introduction to the Knight Prestige Class in [...]

May 2nd, 2017|Main, News|5 Comments

Development Blog – 1. Skills & Combat Primer

    Welcome to the first edition of the Legends of Aria Development Blog.   We’ll be posting updates bi-weekly, keeping you up to date with our developments and designs [...]

March 31st, 2017|Main, News, Uncategorized|3 Comments

Legends of Aria: Announcement for Alpha 2

Today we are announcing the date for the start of Legends of Aria - Alpha 2 and a change to how we conduct play-testing.   Shards Online has evolved and Legends of Aria [...]

March 20th, 2017|Main, News, Uncategorized|0 Comments

February Community Roundtable

Derek 'Supreem' Brinkmann, Tim 'Draconi' Cotten & Jeffrey 'Miphon' Edwards discuss the upcoming Steam launch and answer your questions. Head over to the forums to discuss the latest roundtable!

February 15th, 2017|Main, News Archive|0 Comments

Steam Head Start, NDA Lifted & New Sanctuary Shard

Greetings Citizens of Aria,   Almost one month has passed since launching our Alpha build of Shards Online and we'd like to thank everyone who helped make it a success. Since then we have made [...]

February 10th, 2017|Main, News Archive|0 Comments

Alpha is Live!

Alpha is Live! Today we are proud to unveil the first official Alpha build for Shards Online! This build is now running on our official server, Shards of Aria, and we [...]

January 13th, 2017|Main, News Archive, Uncategorized|1 Comment

Alpha Launch Date Announced

Greetings Citizens of Aria We are excited to announce our official Alpha Launch date! Starting on January 13th, Shards Online will enter the next phase of development with our much anticipated Alpha Release Build. [...]

January 6th, 2017|Main, News Archive, Uncategorized|1 Comment

October Community Roundtable – Alpha

Catch up on this October's Community Roundtable: Topics covered in this months roundtable include: What We're Working On Repair/Salvage UI Enhancement Secure Trading Death System House Containers Optimizations Website Revamp [...]

October 25th, 2016|Main, News Archive|0 Comments

MMORPG.com Twitch Takeover with Ripper X & Lead Developer Supreem

For anyone who missed the Takeover over at MMORPG.com's Twitch channel featuring Ripper X and Lead Developer Supreem, here's the replay!

October 3rd, 2016|Main, News Archive|2 Comments

Alpha Preview 0.3.5 now Live!

As of 5pm EST today, September 23rd, the Shards of Aria server has been wiped and our Alpha Preview update is now live! Returning pledgers and trial players possessing 200 or more skill points on [...]

September 23rd, 2016|Main, News Archive|0 Comments

Shards Online Alpha Preview

Alpha Preview Build - Fishing, Player Parties & More Pre-Alpha 3 Release 5 marks our final patch before Alpha and will bring a wealth of content, tweaks and bug fixes to Shards Online in preparation [...]

September 19th, 2016|Main|0 Comments

0.3.5 Patch Notes: Alpha Preview

New Features Prizm Lounge (Founders Map) New items 3 Futuristic Clothing Sets (no stats) including helmet Exclusive drinks & potions New Quests. VIP area - only Prime Collectors (100$+) can enter this area. [...]

September 19th, 2016|Main, News Archive|4 Comments

August Community Roundtable – Alpha Preview

Presenting our August Community Roundtable! Topics: New Features New Inventory & Skills UI Celador Expansion Upcoming Alpha Preview Q&A Watch in full on Youtube: Head over to our forums to share your feedback! [...]

September 2nd, 2016|Main, News Archive|0 Comments

July Community Roundtable – Founders Shard

The second edition of July's Community Roundtable! Topics: Founders Shard Fishing Our next release (0.3.5) Q&A Watch in full on Youtube: Head over to our discussion thread to share your views! [...]

August 4th, 2016|Main, News Archive|0 Comments

Shards Online AMA with Derek ‘Supreem’ Brinkmann Featured on MassivelyOP.com

Following our recent AMA on reddit.com/r/MMORPG, our friends over at MassivelyOP have published some of the highlights on MassivelyOP.com You can check out the AMA in it's entirety at /r/MMORPG [...]

July 22nd, 2016|Main, News Archive|0 Comments

Latest Patch Overview by TheHiveLeader

Our thanks go out to TheHiveLeader (https://www.youtube.com/user/Thehiveleader) for putting this together. Pledge your support to get instant access to our Pre-Alpha: http://shardsonline.com/pledge

July 18th, 2016|Main, News Archive|0 Comments

Major Release Brings Necromancy, Player Shops & More

Greetings Citizens of Aria The release of our most recent patch marks one of the largest in Shards Online to date since the release of Pre-Alpha 3 in December. If you are an alpha [...]

July 13th, 2016|Main, News Archive|3 Comments

We’ve been Greenlit on Steam!

Greetings Citizens of Aria, Today is a big day for Shards Online. Bring greenlit means we can take advantage of Steam’s platform and massive user base to bring our project to a wider audience. I [...]

June 23rd, 2016|Main, News Archive|3 Comments

Vote for us on Steam Greenlight!

Help us expose the Steam Community to Shards Online. Vote for us now!

June 7th, 2016|Main, Uncategorized|0 Comments

June Community Roundtable – Steam Greenlight

There was no shortage of things to talk about in this month's Community Roundtable. Topics: Steam Greenlight New Community Server Features Our next release (0.3.4) Alpha Plans If you missed it, you can watch the entire [...]

June 6th, 2016|Main, News Archive|0 Comments

May Community Roundtable – Alpha Progress

This past Saturday, Supreem discussed the progress towards getting a proper gameplay trailer and Alpha release. If you missed it, you can watch the entire stream here: https://www.youtube.com/watch?v=MFqs_eU8puE

May 9th, 2016|Main, News Archive|0 Comments

A Game of Skills

When we finally launch Shards Online later this year, we know there will be a fair amount of people out there who are instantly reminded of a few games – Ultima Online and Neverwinter Nights. [...]

April 18th, 2016|Main, News Archive|1 Comment

March Community Roundtable – Catacombs Demo

This past Saturday, Supreem demoed Catacombs and Founder's Map, showed off new armor sets/weapons, and talked about plans for the future. If you missed it, you can watch the entire thing here: https://www.twitch.tv/shardsonline/v/54218749

March 15th, 2016|Main, News Archive|0 Comments

March Community Newsletter – Alpha Release Plans and Parallel Universes

Letter from the Project Lead Hey Everyone! Another month has gone by, and it's really awesome to see the Catacombs coming together. Since this is the first (of many) dungeons in Shards Online, we [...]

March 11th, 2016|Main, News Archive|2 Comments

Derek Brinkmann Interview with MMOs.com

"I recently had the chance to sit down with Derek Brinkmann, the Founder and CEO of Citadel Studios, and talk about Shards Online. We discussed the details of server hosting, the core content provided on [...]

February 25th, 2016|Main, News Archive|0 Comments

February Community Roundtable

This past Saturday, Supreem got together with the community to discuss development progress. Many of the items in the newsletter were discussed in detail. Supreem also gives a very rough first look at some of [...]

February 15th, 2016|Main, News Archive|0 Comments

February Community Newsletter

This newsletter is loaded with good stuff: Armor Set Reveal - Catacombs will launch with 6 new clothing / armor sets. A screenshot is included in the newsletter. Release Date Update - Alpha has been pushed [...]

February 12th, 2016|Main, News Archive|0 Comments

MMORPG.com: Derek Brinkmann on What’s Coming Next

Derek 'Supreem' Brinkmann caught up with Suzie Ford at MMORPG.com to discuss what's next now that Pre-Alpha 3 is in the bag. Back in December, Citadel Studios hosted a big party for backers of Shards [...]

February 4th, 2016|Main, News Archive|0 Comments

Community Roundtable and PvP Tournament Wrap-up

We had a great time during the community roundtable talking about our progress, development priorities, and answering questions from the community. If you missed it, you can watch the whole thing on Twitch.tv: http://www.twitch.tv/shardsonline/v/36195896 Our first Tournament of [...]

January 18th, 2016|Main, News Archive, Uncategorized|0 Comments

MMOGames Interview: Derek Brinkmann

In last week’s Shards Online newsletter, project lead Derek Brinkmann touched on a few updates coming to the game including the referral program, Tournament of Champions and player run merchants. This week, we followed up [...]

January 12th, 2016|Main, News Archive|0 Comments

December Community Newsletter

This month's newsletter is packed with juicy info. Player run merchants, PvP Tournament, Referral Program and More! Full Newsletter Link

January 4th, 2016|Main, News Archive|0 Comments

Pre-Alpha 3 Launch Weekend Recap

We had an absolute blast this weekend! It's great to hear all the positive feedback you guys have been giving us. The bug reports and ideas have also been flowing and we are absolutely loving [...]

December 14th, 2015|Main, News Archive|0 Comments

Pre-Alpha 3 Launch Event

To celebrate the launch of Pre-Alpha 3, we will be hosting a live stream on Twitch.tv, Saturday December 12th from 6pm to 8pm EST (11pm UTC). Members of the dev team will be playing on our main [...]

November 30th, 2015|Main, News Archive|2 Comments

Pre-Alpha 3 Release Date Announced

Today, Citadel Studios is pleased to announce that launch dates for the highly anticipated Pre-Alpha 3 phase. The soft-launch for all backers $75 and above will begin on December 3rd, and all backers at the [...]

November 23rd, 2015|Main, News Archive|0 Comments

October Newsletter is Here!

Check out Shards Online's spookiest newsletter ever. It contains all the details about our Halloween event plus juicy development updates here.

October 29th, 2015|Main, News Archive|0 Comments

Night of the Living Dead Halloween Event

Starting Thursday October 29th at 8PM EST (12:AM UTC) (Additional times listed below) Additional Event Times - We will open the Halloween server for two hours at different times each day during the [...]

October 29th, 2015|Main, News Archive|3 Comments

September Community Roundtable and Playtest Highlights

This weekend we had our Pre-alpha 3 Preview weekend stress test and it was a smashing hit! Over 100 people participated with a combined total of 196 hours played. The surveys are going out to [...]

September 28th, 2015|Main, News Archive, Uncategorized|0 Comments

MassivelyOP: Proposing the ‘Persistent Online World’ Game

Last week, our comments erupted over some game studios’ haphazard use of the term “MMO” — and how that overuse and misuse has possibly tainted the genre, leading other studios to avoid its use altogether. [...]

August 7th, 2015|Main, News Archive, Uncategorized|1 Comment

MMORPG.com Feature: A revolution in player freedom

Shards Online is a game that in its understated way is going to change the way MMOs are developed by bringing the community to bear in a way that has never been done before. Citadel [...]

August 6th, 2015|Main, News Archive, Uncategorized|0 Comments

July Community Newsletter

July was a huge month for Shards Online, the Pre-Alpha Admins now have the ability to run their own shards. In addition to that we have added an arena, and a sneak peak of female armor. [...]

July 28th, 2015|Main, News Archive|0 Comments

Pre-Alpha 2 Officially Released

Today marks a huge step forward for Shards Online. The Shard Server is now in the hands of our Pre-Alpha Admins ($200+ tiers). This means they are running their own servers and learning the modding [...]

July 14th, 2015|Main, News Archive, Uncategorized|5 Comments

June Newsletter: Pre-Alpha Admin update, Alpha backer bonus and more!

Our June Newsletter has arrived and its a whopper!  We have Pre-Alpha Admin updates from Derek 'Supreem' Brinkmann, a cool surprise for our Alpha-level backers, Catacombs sneak-peek, Animal Taming and more.  Read the entire newsletter here.

July 2nd, 2015|Main, News Archive|0 Comments

Community Roundtable – 06/06/2015 Recap

Community Roundtable - 06/06/2015 Recap Our June Community Roundtable was a blast!  We talked about our progress on Celador and got a sneak peak at the next shard under development: The Catacombs. We covered some [...]

June 10th, 2015|Main, News Archive|0 Comments

Pre-alpha Graveyard Hunt – June 6th

Event Calendar

June 5th, 2015|Main, News Archive|5 Comments

May Newsletter: Pre-Alpha 2, updates, upgrades and more

Our May Newsletter has finally arrived!  Closing out an exciting month with some awesome updates, upgrades and information on Pre-Alpha 2, a particularly dark corner of Celador, the new Cooking Skill and more. Read the [...]

June 1st, 2015|Main, News Archive|0 Comments

Community Roundtable – 05/09/2015 Recap

Community Roundtable - 05/09/2015 Recap Our May Community Roundtable was a great success.  We shared our progress on Celador and talked about some cool new game systems like hunger, the day/night cycle and atmospheric fog and [...]

May 15th, 2015|Main, News Archive|1 Comment

Letter From The Producer

Greetings Attuned Mortals and Immortals alike! Allow me to introduce myself.  My name is Brett 'Strig' Robinson and I've recently joined the Citadel Studios team as Executive Producer. I won't bore you with details of [...]

April 30th, 2015|Main, News Archive|1 Comment