Server Downtime for CB2
Are you ready for tomorrow?! A freshly wiped server, all the revamped systems, hundreds of dead bugs, and the gorgeous new graphics... However ready we feel, we need some [...]
Are you ready for tomorrow?! A freshly wiped server, all the revamped systems, hundreds of dead bugs, and the gorgeous new graphics... However ready we feel, we need some [...]
Our first step to CB2 is live on the Experimental Server! If you see the bug fix list so far and think, man, I really want to try that, that [...]
On July 12, we will be starting a new phase of testing called Closed Beta 2. It will have hundreds of bug fixes, new features, and...an entirely new look for Legends of [...]
We've had such great feedback from the Bring a Friend event that we thought we'd turn it up a notch. Bring on...the Guild Beta. What's that? Easy. Instead of you asking [...]
...Fergus of the Order of the Black Rose! If you see him in game, congratulate him on being the lucky player who scored a free upgrade from free trial key to Lord [...]
The Bring a Friend week ends tonight. I will hand out codes to everyone who emails me before 6 PM EDT tonight, though. Hang in there, I'm getting through all the requests as fast [...]
This patch has a wealth of important changes which will change combat in many respects. (Check out the notes here.) These changes have been building over many months internally, and have [...]
We are testing our patch for the week, and if it all goes well, we'll be ready to invite guilds very soon. But...but...but what if you don't have a guild? What if [...]
At long last, our Roadmap has been updated! We are already hard at work on many of the things we need, but the thing we’ll need the most is out of our hands: Feedback [...]
Eagle-eyed players stalking the company website may have noticed some new names. I'll be posting their introductions in the coming weeks. This week, meet our newest programmer. Our team has a number of remote [...]
Buckle up, buttercups, this is going to be loooooooong. We have been crunching on an update for you! 1. What's in this update? HUEING I'm not sure that's an actual [...]
Behind the Walls of the Citadel, an Army Grows Greetings! My name is Sanya Weathers, and this past Monday was my first day at the Citadel. I’ve been lurking, trying to get a [...]
Founder's Pack Rewards Revealed We are excited to unveil our Founder's Pack Reward items! These exclusive items are available for a limited time only. [...]
Update from Project Lead Derek 'Supreem' Brinkmann Greetings Citizens of Aria! Closed Beta I has been such a blast. Recently, I’ve really enjoyed watching so many people digging up treasure chests [...]
Citadel Studios is Growing Citadel Studios is recruiting talented and driven individuals to join our team. If you share a passion for creating living breathing worlds and working in a driven and [...]
NDA Lifted, Indefinitely. Players of the Legends of Aria Closed Beta remain free to discuss, stream and share their experiences online. Many community members, content creators and fans of Legends of [...]
We are keeping the official server open! Greetings Citizens of Aria! At our Town Hall event on Friday we announced some big news about our official server, Azure Sky. The sad [...]
Legends of Aria CB1 Patch Notes New City: Helm Large peaceful and very scenic city Mining / Crafting City Conveniently close to many large mining caves Coastline great for fishing Resides in the Eastern Frontier [...]
Greetings Citizens of Aria! We have lots of information to share with you about our upcoming beta test period, Closed Beta I. Here's the need to know info: Founder's Pack [...]
Good news everyone! As we approach Beta, we will be transitioning to Founder's Packs for presales. OnDecember 29, 2017 we will officially close our crowdfunding campaign and the rewards from those tiers [...]
We wanted to extend a heartfelt thank you to everyone who has supported us in reaching $500,000! Every dollar is not only a direct pledge towards the development for Legends of [...]
Greetings Citizens of Aria! I want to start by thanking everyone who participated in our latest “Final Alpha” test. Over 2500 players logged in during the 2 ½ week period and [...]
We joined MJ's stream to give her some tips and tricks for newbies. Check it out and share with your friends!
Final Alpha Town Hall Supreem and Miphon will be streaming live tonight, September 29th, at 7pm EST on our Twitch.tv channel (add to calendar). We will be doing a town hall in the [...]
Legends of Aria Gets Massive Update with Latest Test Hello friends and adventurers, Today, Citadel Studios is proud to announce that the Final Alpha for their upcoming sandbox MMORPG Legends of Aria is now underway. [...]
UPDATE: The Final Alpha release date has been pushed to September 28th. See forum post for details. Greetings Travelers! We are excited to announce that the official Legends of Aria [...]
Last Monday marked the end of Legends of Aria Alpha 2. Our Alpha was live for a little over 7 weeks and was played by thousands of pledges. We want to [...]
Greetings Travelers! The final content patch for Alpha 2 went live today. Along with all of the great new features, we also have introduced a solution for the stuttering some [...]
The Legends of Aria Focused Alpha went live this weekend and players have taken their first steps in New Celador. We'd like to take this opportunity to give you an update on what's [...]
Welcome to the second Legends of Aria Development Blog. Last week we discussed our new vision for Combat. This week we’d like to offer you an introduction to the Knight Prestige Class in [...]
Welcome to the first edition of the Legends of Aria Development Blog. We’ll be posting updates bi-weekly, keeping you up to date with our developments and designs [...]
Today we are announcing the date for the start of Legends of Aria - Alpha 2 and a change to how we conduct play-testing. Shards Online has evolved and Legends of Aria [...]
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We are very excited to launch Legends of Aria on Steam in the upcoming months. A topic of discussion that has come up frequently amongst the team is how do we wipe the slate [...]