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September Community Roundtable
Supreem & Miphon return to Twitch for a Citadel Studios Community Roundtable where we will be answering your questions, discussing our recent developments and revealing our upcoming Aria project. Join us [...]
Studio Statement, Season 7 and Server Transfers!
Studio Statement We’d like to take the time to apologise for the teams lack of communication in recent months. In light of the ongoing pandemic, this period has been challenging for the team [...]
Letter from the Executive Producer – February 14th, 2019
Greetings! It's been a little while since I addressed the community so I'd like to take this opportunity to greet you all once again and let you in on what's been [...]
Server Maintenance 12/06/2018
All servers are being brought down until further notice. As discussed in our last update, problems experienced with our data synchronization occur during unexpected crashes. Whilst we obviously keep [...]
Early Access Begins Tomorrow, Steam Must Wait
Early Access Begins Tomorrow! Our Headstart is officially ending at midnight tonight, ushering in Early Access as thousands of you have already made Aria your home. Our servers are growing [...]
Karma Reset, Account Rewards, and Headstart Hotfix Notes
Greetings Adventurers, First, I want to say how amazing it is to watch our community fill out the world of Celador on our official servers. If you haven't gotten a chance [...]
The Headstart is Live!
Greetings Adventurers, This is a big moment for Legends of Aria! We have performed the final character wipe and all of our Founder's Pack owners can finally begin making their homes [...]
Steam Early Access Launch Timeline
UPDATED: We've just posted an announcement to our site that we will be delaying our arrival on the Steam store to after the holidays. The post goes into detail about why and what [...]
Join The Open Beta Weekend – November 23rd 5pm EST
Join The Open Beta Weekend - Nov 23rd 5pm EST We are happy to announce a special Thanksgiving weekend treat for all of our fans! Starting Nov 23rd at 5pm [...]
Legends of Aria + MMORPG.com GeForce GTX 1080 Sweepstakes
Legends of Aria has teamed up with MMORPG.com to get you a second chance to win a GTX1080 and a Lord Pack! Good luck everyone!! Enter Now Discover [...]
Feature Highlight: Housing (with VIDEO)
https://youtu.be/VCkRSe6m8Ww Housing in Legends of Aria Embraces the Sandbox Derek "Supreem" Brinkmann Housing is a cornerstone of the feature-set in Legends of Aria because it serves so many [...]
Feature Highlight: Karma System (with VIDEO)
https://youtu.be/tLT0hNbcIXc Avoiding the "gankbox" in an open PvP MMORPG Jeffrey "Miphon" Edwards Part of achieving a true virtual world involves incorporating elements of good and evil, risk and [...]
Legends of Aria Launches on Steam This December
Legends of Aria Launches on Steam This December Citadel Studios is celebrating the milestone with an ASUS GTX 1080 Giveaway! Washington DC - October 4th, 2018 | Today, Citadel Studios [...]
Road to Launch: September Update
Greetings adventurers! I know we’ve been a bit quiet these past few weeks and it’s for good reason. We are brewing something BIG! On October 4th we are announcing our [...]
Community Admin Program Expansion
Greetings! Many of you have asked about when the community admin program would be accepting new members, and we are happy to say that we are now looking to expand [...]
Final Closed Beta Weekend Scrapbook
It's the last weekend of LOA beta testing before we close our doors to focus test and get ready for Steam Early Access. Party like it's the end of the world, because [...]
The Permadeath Mod Event
Another week, another live event! For this one, you are invited to try out a modded ruleset, a thing for those who helped us reach a stretch goal on Kickstarter. This is [...]
Valus Invasion Event, This Saturday!
We got some great data from the 6xGM event, and now we want to see how many players a single region of the world can handle. We’ve decided that we will run [...]
Thanks For a Great Test!
Thank you all so much for turning out to the 6XGM event last week! We had a BLAST, even if most of us did die horribly. Just wanted to let you [...]
Stress Test August 17
If you missed our big announcement last week, then you don't know about the 6XGM Stress Test this Friday at 7 PM EDT. Read on! We'd like all of you to [...]
The Road To Launch: The Plan So Far
This summer has been very exciting for us, and it’s time to take what we learned and go forward. We need to implement a list of features (like fixing the map, adjusting [...]
Twitch Stream Tonight!
Tonight's the night! 7 PM EDT/midnight UTC on Twitch (https://twitch.tv/legendsofaria) is where the action will be - Derek "Supreem" Brinkmann will be talking Road to Launch, what we're working on, and more. Join [...]
The Road To Launch
Mark your calendars for next Tuesday! We'll be live next Tuesday at 7 PM EDT/midnight UTC on Twitch (https://twitch.tv/legendsofaria) for a first look at the final plan to get LOA to the [...]
Break the Server…I Mean, Stress Test This Weekend!
Could we ask a big favor? It's so big, we're reactivating every trial code we've ever given away. We need to crash our server. No, we’re not kidding - we’ve [...]
From the Project Lead: Welcome to Closed Beta 2!
Greetings, Adventurers! We have been so excited to show off Legends of Aria’s new look, and it has been great to read all your positive feedback. These next few months are [...]
Server Downtime for CB2
Are you ready for tomorrow?! A freshly wiped server, all the revamped systems, hundreds of dead bugs, and the gorgeous new graphics... However ready we feel, we need some [...]
Testing…Testing…Testing CB2!
Our first step to CB2 is live on the Experimental Server! If you see the bug fix list so far and think, man, I really want to try that, that [...]
Time For an Update. A BIG Update.
On July 12, we will be starting a new phase of testing called Closed Beta 2. It will have hundreds of bug fixes, new features, and...an entirely new look for Legends of [...]
Guild Beta – Application Now Open!
We've had such great feedback from the Bring a Friend event that we thought we'd turn it up a notch. Bring on...the Guild Beta. What's that? Easy. Instead of you asking [...]
And the Lord Pack Winner Is…
...Fergus of the Order of the Black Rose! If you see him in game, congratulate him on being the lucky player who scored a free upgrade from free trial key to Lord [...]
Beta Testers Only: Win a Lord Pack This Weekend!
The Bring a Friend week ends tonight. I will hand out codes to everyone who emails me before 6 PM EDT tonight, though. Hang in there, I'm getting through all the requests as fast [...]
The Combat Overhaul
This patch has a wealth of important changes which will change combat in many respects. (Check out the notes here.) These changes have been building over many months internally, and have [...]
Bring-A-Friend Week!
We are testing our patch for the week, and if it all goes well, we'll be ready to invite guilds very soon. But...but...but what if you don't have a guild? What if [...]
The Updated Road Map is Here!
At long last, our Roadmap has been updated! We are already hard at work on many of the things we need, but the thing we’ll need the most is out of our hands: Feedback [...]
Meet Gregg “Zenroth” Williams
Eagle-eyed players stalking the company website may have noticed some new names. I'll be posting their introductions in the coming weeks. This week, meet our newest programmer. Our team has a number of remote [...]
End of March Update Plan
Buckle up, buttercups, this is going to be loooooooong. We have been crunching on an update for you! 1. What's in this update? HUEING I'm not sure that's an actual [...]
Behind the Walls of the Citadel, an Army Grows
Behind the Walls of the Citadel, an Army Grows Greetings! My name is Sanya Weathers, and this past Monday was my first day at the Citadel. I’ve been lurking, trying to get a [...]
Founder’s Pack Rewards Revealed
Founder's Pack Rewards Revealed We are excited to unveil our Founder's Pack Reward items! These exclusive items are available for a limited time only. [...]
Update from Project Lead Supreem
Update from Project Lead Derek 'Supreem' Brinkmann Greetings Citizens of Aria! Closed Beta I has been such a blast. Recently, I’ve really enjoyed watching so many people digging up treasure chests [...]
Citadel Studios Is Growing – New Positions Available
Citadel Studios is Growing Citadel Studios is recruiting talented and driven individuals to join our team. If you share a passion for creating living breathing worlds and working in a driven and [...]
NDA Update
NDA Lifted, Indefinitely. Players of the Legends of Aria Closed Beta remain free to discuss, stream and share their experiences online. Many community members, content creators and fans of Legends of [...]
Closed Beta I Announcement and Server Update
We are keeping the official server open! Greetings Citizens of Aria! At our Town Hall event on Friday we announced some big news about our official server, Azure Sky. The sad [...]
Closed Beta I Patch Notes
Legends of Aria CB1 Patch Notes New City: Helm Large peaceful and very scenic city Mining / Crafting City Conveniently close to many large mining caves Coastline great for fishing Resides in the Eastern Frontier [...]
Closed Beta I Update
Greetings Citizens of Aria! We have lots of information to share with you about our upcoming beta test period, Closed Beta I. Here's the need to know info: Founder's Pack [...]
Last Chance to Get Crowdfunding Rewards!
Good news everyone! As we approach Beta, we will be transitioning to Founder's Packs for presales. OnDecember 29, 2017 we will officially close our crowdfunding campaign and the rewards from those tiers [...]
We’ve Reached $500,000!
We wanted to extend a heartfelt thank you to everyone who has supported us in reaching $500,000! Every dollar is not only a direct pledge towards the development for Legends of [...]
Final Alpha Recap
Greetings Citizens of Aria! I want to start by thanking everyone who participated in our latest “Final Alpha” test. Over 2500 players logged in during the 2 ½ week period and [...]
Final Alpha Is Live!
Legends of Aria Gets Massive Update with Latest Test Hello friends and adventurers, Today, Citadel Studios is proud to announce that the Final Alpha for their upcoming sandbox MMORPG Legends of Aria is now underway. [...]
Final Alpha Launching September 28th
UPDATE: The Final Alpha release date has been pushed to September 28th. See forum post for details. Greetings Travelers! We are excited to announce that the official Legends of Aria [...]
Development Blog – 3. End of Alpha 2
Last Monday marked the end of Legends of Aria Alpha 2. Our Alpha was live for a little over 7 weeks and was played by thousands of pledges. We want to [...]
Focused Alpha – Patch 3 is Live!
Greetings Travelers! The final content patch for Alpha 2 went live today. Along with all of the great new features, we also have introduced a solution for the stuttering some [...]
Focused Alpha – Patch 1 is Live!
The Legends of Aria Focused Alpha went live this weekend and players have taken their first steps in New Celador. We'd like to take this opportunity to give you an update on what's [...]
Development Blog – 2. The Knight
Welcome to the second Legends of Aria Development Blog. Last week we discussed our new vision for Combat. This week we’d like to offer you an introduction to the Knight Prestige Class in [...]
Development Blog – 1. Skills & Combat Primer
Welcome to the first edition of the Legends of Aria Development Blog. We’ll be posting updates bi-weekly, keeping you up to date with our developments and designs [...]
Legends of Aria: Announcement for Alpha 2
Today we are announcing the date for the start of Legends of Aria - Alpha 2 and a change to how we conduct play-testing. Shards Online has evolved and Legends of Aria [...]
February Community Roundtable
Derek 'Supreem' Brinkmann, Tim 'Draconi' Cotten & Jeffrey 'Miphon' Edwards discuss the upcoming Steam launch and answer your questions. Head over to the forums to discuss the latest roundtable!
Steam Head Start, NDA Lifted & New Sanctuary Shard
Greetings Citizens of Aria, Almost one month has passed since launching our Alpha build of Shards Online and we'd like to thank everyone who helped make it a success. Since then we have made [...]
Alpha is Live!
Alpha is Live! Today we are proud to unveil the first official Alpha build for Shards Online! This build is now running on our official server, Shards of Aria, and we [...]
Alpha Launch Date Announced
Greetings Citizens of Aria We are excited to announce our official Alpha Launch date! Starting on January 13th, Shards Online will enter the next phase of development with our much anticipated Alpha Release Build. [...]
October Community Roundtable – Alpha
Catch up on this October's Community Roundtable: Topics covered in this months roundtable include: What We're Working On Repair/Salvage UI Enhancement Secure Trading Death System House Containers Optimizations Website Revamp [...]
MMORPG.com Twitch Takeover with Ripper X & Lead Developer Supreem
For anyone who missed the Takeover over at MMORPG.com's Twitch channel featuring Ripper X and Lead Developer Supreem, here's the replay!
Alpha Preview 0.3.5 now Live!
As of 5pm EST today, September 23rd, the Shards of Aria server has been wiped and our Alpha Preview update is now live! Returning pledgers and trial players possessing 200 or more skill points on [...]
Shards Online Alpha Preview
Alpha Preview Build - Fishing, Player Parties & More Pre-Alpha 3 Release 5 marks our final patch before Alpha and will bring a wealth of content, tweaks and bug fixes to Shards Online in preparation [...]
0.3.5 Patch Notes: Alpha Preview
New Features Prizm Lounge (Founders Map) New items 3 Futuristic Clothing Sets (no stats) including helmet Exclusive drinks & potions New Quests. VIP area - only Prime Collectors (100$+) can enter this area. [...]
August Community Roundtable – Alpha Preview
Presenting our August Community Roundtable! Topics: New Features New Inventory & Skills UI Celador Expansion Upcoming Alpha Preview Q&A Watch in full on Youtube: Head over to our forums to share your feedback! [...]
July Community Roundtable – Founders Shard
The second edition of July's Community Roundtable! Topics: Founders Shard Fishing Our next release (0.3.5) Q&A Watch in full on Youtube: Head over to our discussion thread to share your views! [...]
Shards Online AMA with Derek ‘Supreem’ Brinkmann Featured on MassivelyOP.com
Following our recent AMA on reddit.com/r/MMORPG, our friends over at MassivelyOP have published some of the highlights on MassivelyOP.com You can check out the AMA in it's entirety at /r/MMORPG [...]
Latest Patch Overview by TheHiveLeader
Our thanks go out to TheHiveLeader (https://www.youtube.com/user/Thehiveleader) for putting this together. Pledge your support to get instant access to our Pre-Alpha: http://shardsonline.com/pledge
Major Release Brings Necromancy, Player Shops & More
Greetings Citizens of Aria The release of our most recent patch marks one of the largest in Shards Online to date since the release of Pre-Alpha 3 in December. If you are an alpha [...]
We’ve been Greenlit on Steam!
Greetings Citizens of Aria, Today is a big day for Shards Online. Bring greenlit means we can take advantage of Steam’s platform and massive user base to bring our project to a wider audience. I [...]
Vote for us on Steam Greenlight!
Help us expose the Steam Community to Shards Online. Vote for us now!
June Community Roundtable – Steam Greenlight
There was no shortage of things to talk about in this month's Community Roundtable. Topics: Steam Greenlight New Community Server Features Our next release (0.3.4) Alpha Plans If you missed it, you can watch the entire [...]
May Community Roundtable – Alpha Progress
This past Saturday, Supreem discussed the progress towards getting a proper gameplay trailer and Alpha release. If you missed it, you can watch the entire stream here: https://www.youtube.com/watch?v=MFqs_eU8puE
A Game of Skills
When we finally launch Shards Online later this year, we know there will be a fair amount of people out there who are instantly reminded of a few games – Ultima Online and Neverwinter Nights. [...]
March Community Roundtable – Catacombs Demo
This past Saturday, Supreem demoed Catacombs and Founder's Map, showed off new armor sets/weapons, and talked about plans for the future. If you missed it, you can watch the entire thing here: https://www.twitch.tv/shardsonline/v/54218749
March Community Newsletter – Alpha Release Plans and Parallel Universes
Letter from the Project Lead Hey Everyone! Another month has gone by, and it's really awesome to see the Catacombs coming together. Since this is the first (of many) dungeons in Shards Online, we [...]
Derek Brinkmann Interview with MMOs.com
"I recently had the chance to sit down with Derek Brinkmann, the Founder and CEO of Citadel Studios, and talk about Shards Online. We discussed the details of server hosting, the core content provided on [...]
February Community Roundtable
This past Saturday, Supreem got together with the community to discuss development progress. Many of the items in the newsletter were discussed in detail. Supreem also gives a very rough first look at some of [...]
February Community Newsletter
This newsletter is loaded with good stuff: Armor Set Reveal - Catacombs will launch with 6 new clothing / armor sets. A screenshot is included in the newsletter. Release Date Update - Alpha has been pushed [...]
MMORPG.com: Derek Brinkmann on What’s Coming Next
Derek 'Supreem' Brinkmann caught up with Suzie Ford at MMORPG.com to discuss what's next now that Pre-Alpha 3 is in the bag. Back in December, Citadel Studios hosted a big party for backers of Shards [...]
Community Roundtable and PvP Tournament Wrap-up
We had a great time during the community roundtable talking about our progress, development priorities, and answering questions from the community. If you missed it, you can watch the whole thing on Twitch.tv: http://www.twitch.tv/shardsonline/v/36195896 Our first Tournament of [...]
MMOGames Interview: Derek Brinkmann
In last week’s Shards Online newsletter, project lead Derek Brinkmann touched on a few updates coming to the game including the referral program, Tournament of Champions and player run merchants. This week, we followed up [...]
December Community Newsletter
This month's newsletter is packed with juicy info. Player run merchants, PvP Tournament, Referral Program and More! Full Newsletter Link
Pre-Alpha 3 Launch Weekend Recap
We had an absolute blast this weekend! It's great to hear all the positive feedback you guys have been giving us. The bug reports and ideas have also been flowing and we are absolutely loving [...]
Pre-Alpha 3 Launch Event
To celebrate the launch of Pre-Alpha 3, we will be hosting a live stream on Twitch.tv, Saturday December 12th from 6pm to 8pm EST (11pm UTC). Members of the dev team will be playing on our main [...]
Pre-Alpha 3 Release Date Announced
Today, Citadel Studios is pleased to announce that launch dates for the highly anticipated Pre-Alpha 3 phase. The soft-launch for all backers $75 and above will begin on December 3rd, and all backers at the [...]
October Newsletter is Here!
Check out Shards Online's spookiest newsletter ever. It contains all the details about our Halloween event plus juicy development updates here.
Night of the Living Dead Halloween Event
Starting Thursday October 29th at 8PM EST (12:AM UTC) (Additional times listed below) Additional Event Times - We will open the Halloween server for two hours at different times each day during the [...]
September Community Roundtable and Playtest Highlights
This weekend we had our Pre-alpha 3 Preview weekend stress test and it was a smashing hit! Over 100 people participated with a combined total of 196 hours played. The surveys are going out to [...]
MassivelyOP: Proposing the ‘Persistent Online World’ Game
Last week, our comments erupted over some game studios’ haphazard use of the term “MMO” — and how that overuse and misuse has possibly tainted the genre, leading other studios to avoid its use altogether. [...]
MMORPG.com Feature: A revolution in player freedom
Shards Online is a game that in its understated way is going to change the way MMOs are developed by bringing the community to bear in a way that has never been done before. Citadel [...]
July Community Newsletter
July was a huge month for Shards Online, the Pre-Alpha Admins now have the ability to run their own shards. In addition to that we have added an arena, and a sneak peak of female armor. [...]
Pre-Alpha 2 Officially Released
Today marks a huge step forward for Shards Online. The Shard Server is now in the hands of our Pre-Alpha Admins ($200+ tiers). This means they are running their own servers and learning the modding [...]
June Newsletter: Pre-Alpha Admin update, Alpha backer bonus and more!
Our June Newsletter has arrived and its a whopper! We have Pre-Alpha Admin updates from Derek 'Supreem' Brinkmann, a cool surprise for our Alpha-level backers, Catacombs sneak-peek, Animal Taming and more. Read the entire newsletter here.
Community Roundtable – 06/06/2015 Recap
Community Roundtable - 06/06/2015 Recap Our June Community Roundtable was a blast! We talked about our progress on Celador and got a sneak peak at the next shard under development: The Catacombs. We covered some [...]
Pre-alpha Graveyard Hunt – June 6th
Event Calendar
May Newsletter: Pre-Alpha 2, updates, upgrades and more
Our May Newsletter has finally arrived! Closing out an exciting month with some awesome updates, upgrades and information on Pre-Alpha 2, a particularly dark corner of Celador, the new Cooking Skill and more. Read the [...]
Community Roundtable – 05/09/2015 Recap
Community Roundtable - 05/09/2015 Recap Our May Community Roundtable was a great success. We shared our progress on Celador and talked about some cool new game systems like hunger, the day/night cycle and atmospheric fog and [...]
Letter From The Producer
Greetings Attuned Mortals and Immortals alike! Allow me to introduce myself. My name is Brett 'Strig' Robinson and I've recently joined the Citadel Studios team as Executive Producer. I won't bore you with details of [...]